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1995-03-13
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Amiga MicroGNUmacs Notes
------------------------
This file purports to document the Amiga-specific features of
MicroGNUmacs. Except where otherwise noted, "MicroEmacs", "Emacs", "MG",
"MicroGNU", and "MicroGNUmacs" all refer to the Amiga version of the
GNU-compatible MicroEmacs text editor. MicroEmacs was created by Dave
Conroy. This version has been GNUified by Mike Meyer, and the
Intuition terminal driver enhanced and (hopefully) improved by Mic
Kaczmarczik.
It is assumed that you already know about the point and the mark,
buffers, windows, extended commands, and the various areas on the
screen that all versions of MicroEmacs maintain. If you don't, see the
MicroEmacs documentation (what there is of it) for more information.
OPTIONS
-------
(This section is for people who have their own C compiler. If you
don't have a C compiler, you will hopefully have a version that has
*everything* compiled into it...)
There are a bewildering variety of extra goodies available as
compile-time options when you construct an Amiga MicroEmacs. If you
select none of them, you save on disk space, but lose out on some
features and versatility.
The Makefile provides documentation on these options and what to do
to make them work, but here is a quick overview:
STARTUP -- You can configure MicroEmacs so that it will look for a
startup file in either the current directory or the AmigaDOS s:
(startup) directory. An example startup file is included in the
distribution, and also see the STARTUP section below.
MENU -- If this option is used, MicroEmacs puts an Intuition menu
bar with major editing commands at the top of the screen, just like a
"real" Amiga program. (See the section on the MENU for more info).
BROWSER -- This has got to be seen to be appreciated. The Browser
program turns the menu bar into a way to select files on a disk. First
you select a disk, then a directory on the disk, then a file or
subdirectory on the disk, and so on, all in the menu.
MOUSE -- This option turns on the Amiga Hot Mouse (and it's all due
to Mike Meyer!). You can click on a character and move point to that
spot, and that's just the beginning. (See the MOUSE section for more.)
XKEYS -- This option turns on support for all the extra Amiga
function keys. This enables the HELP key, which runs the function
"describe-key-briefly". Arrow keys work -- shift-arrow keys apply to
words and paragraphs. (See the KEYBOARD section.)
DO_METAKEY -- Characters with the high bit set (i.e. codes > 0x80)
are transformed into 'META' characters. If you're using 1.2, you will
need to issue the command setmap usa0 to get the same console keymap
as the one used by 1.1. If you don't have the usa0 keymap, this option
may or may not be too helpful. If you *do* have DO_METAKEY set, you
can still use the CTRL-Q command to insert ALT-ed characters.
CHANGE_FONT -- This allows you to set the font used by the Amiga
console device driver when it draws characters in the Emacs window.
For instance, this lets you use a slightly taller font for editing
when using interlace mode under 1.2. MG cannot handle proportionally
spaced fonts, but will allow you to use them (with rather confusing
results) if you really want to.
MODE_RENDITION, {TEXT,MODE}_{FG,BG} -- These are #defines that
determine the default rendition of the mode line and the foreground
and background colors of the text. See the COLOR section for more
info.
CHANGE_COLOR -- If you want to be able to mess around with the
foreground and background colors of the text window, this option
allows you to do that. You can also specify the way the status line is
rendered (plain, boldface, italics, or reverse video).
THE MOUSE
---------
(This section originated from Mike Meyer, the inventor of the Hot
Mouse. It has been edited to be consistent with the current state of
the Hot Mouse.)
The Amiga Mouse in hot mode can invoke no less than 24 different
functions!!! They are treated as keys by the rest of MicroEmacs, even
though you click the mouse and hold down qualifier keys to get them.
Mouse keys come in three groups of eight, the groups being Mouse
keys, Mode-Mouse keys, and Echo-Mouse keys. Inside each group, which
of the eight keys you get is determined by the combination of Shift,
CTRL and ALT keys you are holding down when the mouse button is
pressed. So yes, there really is a C-M-Shift-Mode-Mouse button*.
Note that the Meta (M-) prefix *MUST* be the ALT key. Prefixing it
with ESC will *not* work. Sorry, life's a beach.
[* Technical note *]
Sadly, in order to keep the basic MicroEmacs editor code the same
for all systems (it runs on everything from DEC-20's to CP/M
machines), the Mouse keys do not have names like C-M-Shift-Mode-Mouse.
They end up having names like ESC C-a when you use the
describe-key-briefly command. This may be changed in a later version.
[* Practical note *]
Because of the above restriction (I'm working on it, I'm working on
it!) you sometimes get burned when you absent-mindedly click the mouse
during a dialogue (e.g. I-search or switch-buffer). I have not found a
good way to avoid this problem and preserve the main editor, so I'm
leaving this unresolved until the next round of improvements.
Mouse keys are generally bound to functions that affect the text in
the selected buffer. If the Intuition mouse pointer is located inside
an Emacs text window (i.e. an area where text is being edited), then a
Mouse key is sent to the editor when you click the mouse. The buffer
associated wth the window the pointer is in is made current, the point
is set as close as possible to the pointer (the character under the
pointer, if possible), then the command bound to that mouse button is
executed.
If the mouse pointer is in the mode line - the line that is in a
different typeface (usually backlit, maybe black instead of white) --
when the mouse button is clicked, a Mode-Mouse key is sent to the
editor. The buffer that the selected status line is associated with is
made the current buffer, the point is set to the value of point for
that window, then whatever command is bound to that button is
executed. Most of the Mode-Mouse keys invoke functions that act on the
entire window or buffer.
Clicking the mouse button when the mouse pointer is in the echo
line - the line at the bottom of the screen where prompts and message
appear - results in an Echo-Mouse key. Whatever command is bound to
that button will be executed. Since the echo line is not part of
a buffer or a window, all the functions bound to Echo-Mouse keys
affect the state of the editor as a whole.
The default bindings for the hot mouse (as distributed) are:
Qualifiers | Area clicked
|
C A Shift | Text window Mode line Echo line
-------------+---------------------------------------------------------
| dot to mouse forward page switch to other buffer
X | recenter backward page kill buffer
X | delete word split window describe key
X X | kill line delete window describe bindings
X | delete char goto bob suspend emacs
X X | delete whitespace goto eob quit
X X | kill region enlarge window list buffers
X X X | yank shrink window toggle Intuition window
To help keep straight what the various keys do, notice that the
Status and Echo groups come in pairs; the shifted version of a key is
in some sense the opposite of the unshifted version. There is no
opposite for display buffers, so that key is bound to
toggle-window-hack, which toggles Emacs' Intuition window between
bordered and borderless.
Like any Emacs key, you are perfectly free to rebind the 24 mouse
buttons to do whatever you wish, although currently you can't rebind
them in a startup file.
THE KEYBOARD
------------
There is a shortcut for many of the Meta commands (usually
indicated by the ESC character): hold down the ALT key at the same
time you type what usually comes after the ESC.
(Historically, this is why keys that are typed with ESC in front of
them are called META keys; on the terminals at MIT where Emacs was
originally written, there was a META key on the keyboard that did what
the ALT key does. However, not many terminals outside of MIT have the
META key at all, so the ESC key was nominated as a way to tell the
system that the next character should be converted into a META key
before it is interpreted.)
If you are running under the 1.2 Workbench, you may need to issue
the command "setmap usa0" to make things work right (the default
console keymap changed between 1.1 and 1.2).
MicroEmacs also recognizes all the standard Amiga function keys.
For quick help on a key, type the HELP key and then the key you want
help on. The following commands are bound to the Amiga function keys:
Key Function
----------------------------------
Help describe-key-briefly
Left backward-char
Shift-Left backward-word
Right forward-char
Shift-Right forward-word
Up previous-line
Shift-Up backward-paragraph
Down next-line
Shift-Down forward-paragraph
F1 find-file
Shift-F1 find-file-other-window
F2 save-buffer
Shift-F2 write-file
F3 scroll-up (page down)
Shift-F3 scroll-down (page up)
F4 next-window
Shift-F4 previous-window
F5 enlarge-window
Shift-F5 shrink-window
F6 fill-paragraph
Shift-F6 query-replace
F7 split-window-vertically
Shift-F7 delete-other-windows
F8 global-set-key
Shift-F8 global-unset-key
F9 start-kbd-macro
Shift-F9 end-kbd-macro
F10 call-last-kbd-macro
Shift-F10 save-buffers-kill-emacs
THE MENU
--------
If the menu option is compiled into the program, you can also use
the Intuition menu, just like a "real" Amiga program. The menu names
are relatively self-explanitory, as are the names inside each menu. If
you want to learn what the command key is for a menu function, type
"<ESC>-x describe-bindings<RET>" and page through till you find a
function with a similar name. A future release of the Amiga driver
will probably allow you to directly find out what command keys are
bound to a particular function, but you'll just have to bear with us
for a while.
THE BROWSER
-----------
The Browser is the next best (or even better, for some purposes)
thing to a file requester. In essence, it puts the directory tree up
in the menu bar, where you can visit files simply by selecting their
names from the menu bar. Try it, you'll like it. If the MENU option
is also compiled in, the editing menus are all submenus of the first,
"Edit" menu, and the Browser uses the rest of the menu bar.
WINDOW OPTIONS
--------------
As a service to those of us who want a full-size, 80-column editing
window, Amiga MicroEmacs allows you to make its window borderless. If
you like, you can take over the full Workbench screen (48 rows, 80
columns in interlace mode under 1.2). Borderless windows can be
"visually confusing", to say the least, so it's probably best to
either to 1) take over the whole screen or 2) put the Emacs window at
the bottom of the screen.
When Amiga MicroEmacs starts up, its initial window is borderless,
and 640x200 pixels in dimension. To change to a resizeable window,
issue the command "M-x toggle-window-hack" or select the "Toggle
Window" item from the menu (if it is compiled into the program).
MicroEmacs will create a new, resizeable, bordered window, which you
can then set to whatever size you wish using the sizing gadget in the
bottom left corner of the window.
To go back to a borderless window, issue the "Toggle Window"
command again. MicroEmacs will remember the current size of the
resizeable window, and create a borderless window with the same
dimensions and position. Since under Workbench 1.2 you can use a
640x400 window, this lets you take up the *entire screen* -- 48 rows
by 80 columns!
CHANGING THE WINDOW'S FONT
--------------------------
There may be times when you'd like to use another font on the screen,
either to make the text easier to read, or for some special effect, like
editing something on a TV projection system. MG lets you change the
font that is used to draw characters in the window, using the command
M-x set-font.
You can use the universal argument to set the desired text font size,
for example saying C-u 12 M-x set-font, then typing "opal" when it
prompts you for the name of the font. If you give an argument that is
<= 0, MG resets the window's font to the system default (set by
Preferences). If you don't give an argument, MG prompts you for the
desired font size.
Changing the window's font to one that is designed to be
proportionally spaced does not work very well, because Emacs expects the
all characters on the screen to be the same width, which is of course
not the case with proportional fonts. MG lets you use proportional
fonts, but it asks you to make sure first.
TEXT RENDITION
--------------
If you really want to, you can change the "soft style" the console
device uses to draw characters in the text area and the mode line.
The possible values for these styles are:
0 plain
1 boldface
3 italic
4 underline
7 inverse
About the only useful values are the ones for plain, boldface or
italics. The default value for text is 0 (plain, of course), while the
default for the mode line is 7 (inverse video). These can be changed
by the appropriate #definitions of MODE_RENDITION and TEXT_RENDITION.
The commands to change the rendition values are:
set-text-rendition
Set text area rendition
set-mode-rendition
Set mode line rendition (this is by far the more useful)
COLOR
-----
You can set the colors the console device uses to draw the text you
are editing. (This does not mean that you can specify *any* color;
your choices are limited to the colors being used by Intuition to
maintain the Workbench screen.) The commands that control this
behavior are:
set-text-foreground
Sets the color used to draw the characters you
see in the text area (distinct from the mode
line area for each window). Accepts a number from
0 to 7. The value initially used is 1. You can
get a reverse video screen by selecting 0 for this
value and 1 for the background color
set-text-background
Sets the color used the draw the background behind
characters in the text area. Accepts the same values
as set-text-foreground-color. The initial value
is 0.
set-mode-foreground
Sets the foreground color used by the mode line. If you
set this to 0 and the background color to 1, you can get
a reverse video mode line even when you select italics for
the mode line rendition (see RENDITION)
set-mode-background
Sets the background color for the mode line. You should
get the idea by now.
THE STARTUP FILE
----------------
If the STARTUP option has been compiled into your editor, you can
use a file of startup commands that rebind (most of the) keys and
otherwise set up the editor as you see fit.
The startup file must have the name ".mg", and can either be
located in the current directory, or the "s:" system startup
directory. If the file is there, MicroEmacs opens the file and
attempts to interpret the commands therein.
The basic idea is that you are issuing M-X commands; the first line
in the example startup file below would be interpreted as "M-x
bsmap-mode". Spaces are necessary to separate the parts of the
command, but the quotation marks are there mainly for effect. If you
happen to use GNU Emacs on a larger system, the startup file routines
can also read your ".emacs" file, as long as the functions you call in
the ".emacs" file are available in MicroGNUEmacs.
The escape conventions for startup files are:
\^ next character is a control character
\e next character is an escape (meta) character
\n newline
\t tab
\r carriage return
\\ backslash character
A '\' followed by anything else means "quote this character
as-is".
Here, then, is the example startup file:
---------------------------------CUT HERE---------------------------------
bsmap-mode
auto-fill-mode
global-set-key "\^l" redraw-display
global-set-key "\e\^h" forward-kill-word
global-set-key "\^h" delete-char
global-set-key "\^x\^v" find-file
global-set-key "\eg" goto-line
set-mode-rendition 3
set-mode-foreground 0
set-mode-background 1
---------------------------------CUT HERE-------------------------------------
FUNCTION LIST
-------------
For completeness, here is a list of all Amiga MicroEmacs functions
that are specific to the Amiga. See the file "functions" for the others.
amiga-menu
The entry point for using Emacs's Intuition menu. This function
figures out which menu selection was used, then calls the
appropriate function by name (not hard-coded key value)
amiga-mouse
Set dot to where the mouse is pointing. Two clicks in the same
spot set the mark too.
mouse-*
Functions that first either 1) move point to where the mouse
points to or 2) select the buffer associated with the mode line
the mouse clicked in, then call the function indicated by the
rest of the name. These functions are all "bound" to mouse
clicks, because the input machinery converts them into internal
Emacs "keys".
set-font
Set the font used to draw characters inside the Emacs window.
A positive argument is used for the size of the font, while
a nonpositive argument requests that the font be set to the
system default font. Menu items are not affected by this command.
set-mode-rendition
set-text-rendition
Set the way your text (or the mode line) is rendered. Choose
from 0 (plain), 1 (bold), 3 (italic), 4 (underline), or
7 (reverse video). 0, 1, and 3 are about the only really useful
ones for text; 7 is the default for the mode line.
set-text-foreground
set-text-background
set-mode-foreground
set-mode-background
Set the system color used to draw the characters in the text area
and mode line. Accepts a value between 0 and 7; the default for
the background is 0, the default for the text is 1.
toggle-window-hack
Switch your window between resizable and borderless. Lets you
take over the whole screen (80 columns! 48 lines in interlace!)